One of the issues that I've been failing to tackle, but know I must get around to facing, is how we can capture, collect and archive new media for the long term. Museum's are great at preserving objects, but so far have yet to tackle the enormity of software and ephemeral technology and media. The issue of digital preservation and archiving is one that various groups are looking at (including the Computer Conservation Society with the Science Museum, the Internet archive and the Digital Curation Centre), but the importance of capturing significant advancements and the culture of this technology was emphasised to me recently when I curated a small exhibition on A Decade of Interactive Content. Looking at the last 10 years we drew together the most significant websites, interactive TV, CD Roms and installations, but these were only on graphic panels. There was very little you could still display that was interactive. Some projects can just about pull together a few images (thanks BBC New Media archivist) but many don't exist any more and there is no code saved on a dusty old drives somewhere. Something else to put on the 'to do' list of the Curator of Computing...



